Add license information

This commit is contained in:
achmizs 2016-01-16 15:25:34 -05:00
parent 1d6795738b
commit 149c1965e4
14 changed files with 42 additions and 42 deletions

View File

@ -1,10 +1,10 @@
//
// SA_DiceBag.h
// RPGBot
//
// Created by Sandy Achmiz on 12/30/15.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import <Foundation/Foundation.h>

View File

@ -1,10 +1,10 @@
//
// SA_DiceBag.m
// RPGBot
//
// Created by Sandy Achmiz on 12/30/15.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import "SA_DiceBag.h"

View File

@ -1,10 +1,10 @@
//
// SA_DiceBot.h
// RPGBot
//
// Created by Sandy Achmiz on 12/30/15.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
/*
The SA_DiceBot class hierarchy works like this:

View File

@ -1,10 +1,10 @@
//
// SA_DiceBot.m
// RPGBot
//
// Created by Sandy Achmiz on 12/30/15.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import "SA_DiceBot.h"

View File

@ -1,10 +1,10 @@
//
// SA_DiceErrorHandling.h
// RPGBot
//
// Created by Sandy Achmiz on 1/11/16.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#ifndef SA_DiceErrorHandling_h
#define SA_DiceErrorHandling_h

View File

@ -1,10 +1,10 @@
//
// SA_DiceErrorHandling.m
// RPGBot
//
// Created by Sandy Achmiz on 1/11/16.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import "SA_DiceErrorHandling.h"

View File

@ -1,10 +1,10 @@
//
// SA_DiceEvaluator.h
// RPGBot
//
// Created by Sandy Achmiz on 1/2/16.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import <Foundation/Foundation.h>

View File

@ -1,10 +1,10 @@
//
// SA_DiceEvaluator.m
// RPGBot
//
// Created by Sandy Achmiz on 1/2/16.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import "SA_DiceEvaluator.h"

View File

@ -1,10 +1,10 @@
//
// SA_DiceExpressionStringConstants.h
// RPGBot
//
// Created by Sandy Achmiz on 1/2/16.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import <Foundation/Foundation.h>

View File

@ -1,10 +1,10 @@
//
// SA_DiceExpressionStringConstants.m
// RPGBot
//
// Created by Sandy Achmiz on 1/2/16.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import "SA_DiceExpressionStringConstants.h"

View File

@ -1,10 +1,10 @@
//
// SA_DiceFormatter.h
// RPGBot
//
// Created by Sandy Achmiz on 12/31/15.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import <Foundation/Foundation.h>

View File

@ -1,10 +1,10 @@
//
// SA_DiceFormatter.m
// RPGBot
//
// Created by Sandy Achmiz on 12/31/15.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import "SA_DiceFormatter.h"

View File

@ -1,10 +1,10 @@
//
// SA_DiceParser.h
// RPGBot
//
// Created by Sandy Achmiz on 12/30/15.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import <Foundation/Foundation.h>

View File

@ -1,10 +1,10 @@
//
// SA_DiceParser.m
// RPGBot
//
// Created by Sandy Achmiz on 12/30/15.
//
// Copyright (c) 2016 Said Achmiz.
//
// This software is licensed under the MIT license.
// See the file "LICENSE" for more information.
#import "SA_DiceParser.h"