Fixed bug in 'roll multiple dice' of SA_DiceBag

This commit is contained in:
Said Achmiz 2016-04-04 12:26:01 -04:00
parent 57702472eb
commit eab4f6e0b8

View File

@ -45,7 +45,7 @@
NSMutableArray *rollsArray = [NSMutableArray arrayWithCapacity:numRolls]; NSMutableArray *rollsArray = [NSMutableArray arrayWithCapacity:numRolls];
for(unsigned long long i = 0; i < numRolls; i++) for(unsigned long long i = 0; i < numRolls; i++)
{ {
rollsArray[i] = @((unsigned long long) arc4random_uniform((u_int32_t) dieSize) + 1); [rollsArray addObject:@((unsigned long long) arc4random_uniform((u_int32_t) dieSize) + 1)];
} }
return rollsArray; return rollsArray;