| @@ -684,167 +684,6 @@ | |||
| <Size> | |||
| <AbsDimension x="200" y="30"/> | |||
| </Size> | |||
| <!--<Layers> | |||
| <Layer level="OVERLAY"> | |||
| <FontString name="$parentText" justifyV="top" justifyH="left" inherits="GameFontNormal" text="Gossip Options"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" /> | |||
| </Anchors> | |||
| </FontString> | |||
| </Layer> | |||
| <Layer level="BACKGROUND"> | |||
| <Texture name="$parent_Background" setAllPoints="true"> | |||
| <Color r="0" g="1" b="0" a="0.0"/> | |||
| </Texture> | |||
| </Layer> | |||
| </Layers>--> | |||
| <Frames> | |||
| <Button name="$parent1" id="1" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent2" id="2" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent1"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent3" id="3" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent2"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent4" id="4" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent3"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent5" id="5" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent4"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent6" id="6" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent5"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent7" id="7" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent6"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent8" id="8" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent7"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent9" id="9" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent8"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent10" id="10" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent9"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent11" id="11" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent10"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent12" id="12" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent11"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent13" id="13" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent12"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent14" id="14" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent13"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent15" id="15" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent14"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| <Button name="$parent16" id="16" hidden="true" inherits="TI_PriorityList"> | |||
| <Anchors> | |||
| <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent15"> | |||
| <Offset> | |||
| <AbsDimension x="0" y="0" /> | |||
| </Offset> | |||
| </Anchor> | |||
| </Anchors> | |||
| </Button> | |||
| </Frames> | |||
| </Frame> | |||
| </ScrollChild> | |||
| </ScrollFrame> | |||
| @@ -1,3 +1,30 @@ | |||
| local TI_OptionsPriorityFramePool = {}; | |||
| local TI_OptionsPriorityFramePoolMax = 0; | |||
| local function TI_GetOptionsPriorityFrame(idx) | |||
| if idx > TI_OptionsPriorityFramePoolMax then | |||
| for i=TI_OptionsPriorityFramePoolMax+1, idx, 1 do | |||
| local frame = CreateFrame("Button", "TI_OptionsPriority"..i, | |||
| getglobal("TI_OptionsPriority"), "TI_PriorityList", i); | |||
| if i == 1 then | |||
| frame:SetPoint("TOPLEFT", 0, 0); | |||
| else | |||
| frame:SetPoint("TOPLEFT", "TI_OptionsPriority"..i-1, "BOTTOMLEFT", 0, 0); | |||
| end | |||
| frame:Hide(); | |||
| table.insert(TI_OptionsPriorityFramePool, i, frame); | |||
| TI_OptionsPriorityFramePoolMax = TI_OptionsPriorityFramePoolMax + 1; | |||
| end | |||
| end | |||
| return TI_OptionsPriorityFramePool[idx]; | |||
| end | |||
| local function TI_HideUnusedOptionFrames(last) | |||
| for i=last, TI_OptionsPriorityFramePoolMax, 1 do | |||
| TI_OptionsPriorityFramePool[i]:Hide(); | |||
| end | |||
| end | |||
| function TI_PopulateOptions(arg) | |||
| TI_debug(arg); | |||
| local CurrOpts; | |||
| @@ -10,9 +37,9 @@ function TI_PopulateOptions(arg) | |||
| end | |||
| for i,v in ipairs(CurrOpts) do | |||
| local entry = "TI_OptionsPriority" .. i; | |||
| local entrybutton = getglobal(entry); | |||
| local entrytext = getglobal("TI_OptionsPriority"..i.."_Text"); | |||
| local entrybutton = TI_GetOptionsPriorityFrame(i); | |||
| local icon, entrytext = entrybutton:GetRegions(); | |||
| local checkbox = entrybutton:GetChildren(); | |||
| local iconpath; | |||
| if(v.name == nil) then TI_debug("oh noes") end; | |||
| entrytext:SetText(v.name); | |||
| @@ -35,16 +62,15 @@ function TI_PopulateOptions(arg) | |||
| iconpath = "Interface/GossipFrame/" .. v.type .. "GossipIcon"; | |||
| end | |||
| end | |||
| getglobal(entry .. "_Icon"):SetTexture(iconpath); | |||
| getglobal(entry .. "_Check"):SetChecked(v.state); | |||
| icon:SetTexture(iconpath); | |||
| checkbox:SetChecked(v.state); | |||
| entrytext:SetWidth(156); --make sure to change this if you change the anchors in the XML | |||
| entrybutton:SetHeight( entrytext:GetHeight() + 6); | |||
| entrybutton:Show(); | |||
| last = last+1; | |||
| end | |||
| for j=last, 16, 1 do | |||
| getglobal("TI_OptionsPriority" .. j):Hide(); | |||
| end | |||
| TI_HideUnusedOptionFrames(last); | |||
| TI_OptionsPriorityScrollFrame:SetVerticalScroll(0); | |||
| TI_OptionsPriorityScrollFrame:UpdateScrollChildRect(); | |||
| TI_StatusIndicatorUpdate(); | |||
| @@ -53,31 +79,6 @@ function TI_PopulateOptions(arg) | |||
| TI_SettingCheckboxUpdate(); | |||
| end | |||
| --[[ | |||
| function TI_PopulateOptions(arg) | |||
| TI_debug(arg); | |||
| if(TI_status and TI_status.options) then | |||
| for i,v in ipairs(TI_status.options) do | |||
| local entry = "TI_OptionsPriority" .. i; | |||
| local iconpath; | |||
| if(v.name == nil) then TI_debug("oh noes") end; | |||
| if(getglobal(entry .. "_Text") == nil) then TI_debug("wtf "..entry .. "_Text") end; | |||
| getglobal(entry .. "_Text"):SetText(v.name); | |||
| if(v.type == "activequest") then | |||
| iconpath = "Interface\\GossipFrame\\ActiveQuestIcon"; | |||
| elseif(v.type == "availquest") then | |||
| iconpath = "Interface\\GossipFrame\\AvailableQuestIcon"; | |||
| else | |||
| iconpath = "Interface\\GossipFrame\\" .. v.type .. "GossipIcon"; | |||
| end | |||
| getglobal(entry .. "_Icon"):SetTexture(iconpath); | |||
| getglobal(entry .. "_Check"):SetChecked(v.state); | |||
| getglobal(entry):Show(); | |||
| end | |||
| end | |||
| TI_NPCListScrollBarUpdate(); | |||
| end | |||
| ]]-- | |||
| function TI_NPCListScrollBarUpdate() | |||
| if(TI_NPCIndex) then | |||
| @@ -89,20 +90,7 @@ function TI_NPCListScrollBarUpdate() | |||
| local offset = FauxScrollFrame_GetOffset(TI_NPCListScrollFrame); | |||
| local i=1; | |||
| local j=1; | |||
| --~ for k, v in pairs(TI_NPCDB) do | |||
| --~ if(offset <= i and i < offset+8) then | |||
| --~ if(i <= table.getn(TI_NPCDB)) then | |||
| --~ getglobal("TI_OptionsNPCContainer"..j.."_Text"):SetText(k); | |||
| --~ getglobal("TI_OptionsNPCContainer"..j.."_Check"):SetChecked(v.state); | |||
| --~ getglobal("TI_OptionsNPCContainer"..j):Show(); | |||
| --~ else | |||
| --~ getglobal("TI_OptionsNPCContainer"..j):Hide(); | |||
| --~ end | |||
| --~ j = j + 1; | |||
| --~ end | |||
| --~ i = i + 1; | |||
| --~ end | |||
| for line=1,8 do | |||
| lineplusoffset = line + FauxScrollFrame_GetOffset(TI_NPCListScrollFrame); | |||
| if(lineplusoffset <= table.getn(TI_NPCIndex)) then | |||