| TI_ResetPointers(); | TI_ResetPointers(); | ||||
| return; | return; | ||||
| elseif(current.type == "activequest" and #ActiveQuests > 0 and TI_activenumber <= #ActiveQuests) then | elseif(current.type == "activequest" and #ActiveQuests > 0 and TI_activenumber <= #ActiveQuests) then | ||||
| DevTools_Dump(ActiveQuests); | |||||
| while TI_activenumber <= #ActiveQuests do | while TI_activenumber <= #ActiveQuests do | ||||
| TI_activenumber = TI_activenumber + 1; | TI_activenumber = TI_activenumber + 1; | ||||
| if ActiveQuests[TI_activenumber-1].isComplete then | if ActiveQuests[TI_activenumber-1].isComplete then | ||||
| local x = {}; | local x = {}; | ||||
| for i,gqui in ipairs(gquis) do | for i,gqui in ipairs(gquis) do | ||||
| DevTools_Dump(gqui) | |||||
| local temp = {}; | local temp = {}; | ||||
| temp.name = gqui.title; | temp.name = gqui.title; | ||||
| return true; | return true; | ||||
| end | end | ||||
| end | end | ||||