| "QUEST_FINISHED" | "QUEST_FINISHED" | ||||
| }; | }; | ||||
| local TI_GossipIconNameToId = { | |||||
| ["activequesticon"] = 132048, | |||||
| ["availablequesticon"] = 132049, | |||||
| ["banker"] = 132050, | |||||
| ["battlemaster"] = 132051, | |||||
| ["binder"] = 132052, | |||||
| ["gossip"] = 132053, | |||||
| ["healer"] = 132054, | |||||
| ["petition"] = 132055, | |||||
| ["tabard"] = 132056, | |||||
| ["taxi"] = 132057, | |||||
| ["trainer"] = 132058, | |||||
| ["unlearn"] = 132059, | |||||
| ["vendor"] = 132060, | |||||
| ["incompletequest"] = 365195, | |||||
| ["dailyquest"] = 368364, | |||||
| ["dailyactivequest"] = 368577, | |||||
| ["auctioneer"] = 528409, | |||||
| ["activelegendaryquest"] = 646979, | |||||
| ["availablelegendaryquest"] = 646980, | |||||
| ["chatbubble"] = 1019848, | |||||
| ["workorder"] = 1130518, | |||||
| ["transmogrify"] = 1673939, | |||||
| ["campaignactivequest"] = 3532316, | |||||
| ["campaignavailablequest"] = 3532317, | |||||
| ["campaignincompletequest"] = 3532318, | |||||
| ["campaigngossipicons"] = 3595324, | |||||
| } | |||||
| local function TI_InvertDictionary(input) | |||||
| local s={} | |||||
| for k,v in pairs(input) do | |||||
| s[v]=k | |||||
| end | |||||
| return s | |||||
| end | |||||
| local TI_GossipIconIdToName = TI_InvertDictionary(TI_GossipIconNameToId) | |||||
| local function TI_TranslateIconToType(iconId) | |||||
| return TI_GossipIconIdToName[iconId] | |||||
| end | |||||
| TI_TempNPCList = {}; | TI_TempNPCList = {}; | ||||
| function TI_message(...) | function TI_message(...) | ||||
| x.gorq = gorq; | x.gorq = gorq; | ||||
| x.args = i; | x.args = i; | ||||
| x.type = v.type; | x.type = v.type; | ||||
| x.icon = v.icon; | |||||
| x.state = false; | x.state = false; | ||||
| table.insert(ListEntry, x); | table.insert(ListEntry, x); | ||||
| end | end | ||||
| local TotalOptions = #AvailableQuests+#ActiveQuests+#GossipOptions; | local TotalOptions = #AvailableQuests+#ActiveQuests+#GossipOptions; | ||||
| --if(TI_activenumber > ActiveQuests.getn()) TI_activenumber = 1; | |||||
| if(TotalOptions < 1) then | if(TotalOptions < 1) then | ||||
| return; | return; | ||||
| end | end | ||||
| for i2,v2 in ipairs(AvailableQuests) do | for i2,v2 in ipairs(AvailableQuests) do | ||||
| if (v2.name == current.name) then | if (v2.name == current.name) then | ||||
| TI_debug(i1.."-Available Match Found: "..current.name); | TI_debug(i1.."-Available Match Found: "..current.name); | ||||
| TI_FunctionList[current.gorq]["availquest"](i2); | |||||
| SAvQ(v2.questID); | |||||
| return; | return; | ||||
| end | end | ||||
| end | end | ||||
| for i2,v2 in ipairs(ActiveQuests) do | for i2,v2 in ipairs(ActiveQuests) do | ||||
| if (v2.name == current.name) then | if (v2.name == current.name) then | ||||
| TI_debug(i1.."-Active Match Found: "..current.name..", "..current.type); | TI_debug(i1.."-Active Match Found: "..current.name..", "..current.type); | ||||
| TI_FunctionList[current.gorq]["activequest"](i2); | |||||
| SAcQ(v2.questID); | |||||
| return; | return; | ||||
| end | end | ||||
| end | end | ||||
| for i2,v2 in ipairs(GossipOptions) do | for i2,v2 in ipairs(GossipOptions) do | ||||
| if (v2.name == current.name) then | if (v2.name == current.name) then | ||||
| TI_debug(i1.."-Gossip Match Found: "..current.name..", "..current.type); | TI_debug(i1.."-Gossip Match Found: "..current.name..", "..current.type); | ||||
| TI_FunctionList.g.default(i2); | |||||
| TI_FunctionList.g.gossip(i2); | |||||
| return; | return; | ||||
| end | end | ||||
| end | end | ||||
| for i,current in ipairs(TI_status.options) do | for i,current in ipairs(TI_status.options) do | ||||
| if(current.state) then | if(current.state) then | ||||
| if(current.type == "availquest" and #AvailableQuests > 0 and TI_availnumber <= #AvailableQuests) then | if(current.type == "availquest" and #AvailableQuests > 0 and TI_availnumber <= #AvailableQuests) then | ||||
| TI_availnumber = TI_availnumber + 1; | |||||
| SAvQ(TI_availnumber-1); | |||||
| TI_debug("Selecting Available Quest ".. TI_availnumber-1); | |||||
| SAvQ(AvailableQuests[TI_availnumber].questID); | |||||
| TI_debug("Selecting Available Quest ".. TI_availnumber); | |||||
| TI_ResetPointers(); | TI_ResetPointers(); | ||||
| return; | return; | ||||
| elseif(current.type == "activequest" and #ActiveQuests > 0 and TI_activenumber <= #ActiveQuests) then | elseif(current.type == "activequest" and #ActiveQuests > 0 and TI_activenumber <= #ActiveQuests) then | ||||
| while TI_activenumber <= #ActiveQuests do | while TI_activenumber <= #ActiveQuests do | ||||
| TI_activenumber = TI_activenumber + 1; | |||||
| if ActiveQuests[TI_activenumber-1].isComplete then | |||||
| TI_debug("Selecting Active Quest ".. TI_activenumber-1 .. " " .. ActiveQuests[TI_activenumber-1].name ); | |||||
| SAcQ(TI_activenumber-1); | |||||
| if ActiveQuests[TI_activenumber].isComplete then | |||||
| TI_debug("Selecting Active Quest ".. TI_activenumber .. " " .. ActiveQuests[TI_activenumber].name ); | |||||
| SAcQ(ActiveQuests[TI_activenumber].questID); | |||||
| TI_ResetPointers(); | TI_ResetPointers(); | ||||
| return; | return; | ||||
| else | else | ||||
| TI_debug("Active Quest ".. TI_activenumber-1 .. " " .. ActiveQuests[TI_activenumber-1].name .. " is not complete") | |||||
| TI_debug("Active Quest ".. TI_activenumber .. " " .. ActiveQuests[TI_activenumber].name .. " is not complete") | |||||
| TI_activenumber = TI_activenumber + 1; | |||||
| end | end | ||||
| end | end | ||||
| elseif(#GossipOptions > 0) then | elseif(#GossipOptions > 0) then | ||||
| for j,val in ipairs(GossipOptions) do | for j,val in ipairs(GossipOptions) do | ||||
| if(val.type == current.type) then | if(val.type == current.type) then | ||||
| TI_ResetPointers(); | TI_ResetPointers(); | ||||
| TI_FunctionList.g.default(j); | |||||
| TI_FunctionList.g.gossip(j); | |||||
| return; | return; | ||||
| end | end | ||||
| end | end | ||||
| local temp = {}; | local temp = {}; | ||||
| temp.name = gqui.title; | temp.name = gqui.title; | ||||
| temp.icon = QuestUtil.GetQuestIconActive(gqui.isComplete, gqui.isLegendary, | |||||
| gqui.frequency, gqui.isRepeatable, gqui.isCampaign, gqui.isCovenantCalling); | |||||
| temp.icon = QuestUtil.GetQuestIconOffer( | |||||
| gqui.isLegendary, | |||||
| gqui.frequency, | |||||
| gqui.isRepeatable, | |||||
| false, | |||||
| false | |||||
| ); | |||||
| temp.questID = gqui.questID; | |||||
| temp.isComplete = gqui.isComplete; | temp.isComplete = gqui.isComplete; | ||||
| table.insert(x, temp); | table.insert(x, temp); | ||||
| for i,gui in ipairs(guis) do | for i,gui in ipairs(guis) do | ||||
| local temp = {}; | local temp = {}; | ||||
| temp.name = gui.name; | temp.name = gui.name; | ||||
| if gui.type == "chatbubble" then | |||||
| gui.type = "gossip" | |||||
| local gossipType = TI_TranslateIconToType(gui.icon) | |||||
| if gossipType == "chatbubble" then | |||||
| gossipType = "gossip" | |||||
| end | end | ||||
| temp.type = gui.type; | |||||
| temp.type = gossipType; | |||||
| temp.icon = gui.icon; | |||||
| temp.gossipOptionID = gui.gossipOptionID | |||||
| temp.orderIndex = gui.orderIndex | |||||
| table.insert(x, temp); | table.insert(x, temp); | ||||
| end | end | ||||
| return x; | return x; | ||||
| g = { | g = { | ||||
| availquest = C_GossipInfo.SelectAvailableQuest, | availquest = C_GossipInfo.SelectAvailableQuest, | ||||
| activequest = C_GossipInfo.SelectActiveQuest, | activequest = C_GossipInfo.SelectActiveQuest, | ||||
| default = C_GossipInfo.SelectOption, | |||||
| gossip = SelectGossipOption, | |||||
| getavailquests = C_GossipInfo.GetAvailableQuests, | getavailquests = C_GossipInfo.GetAvailableQuests, | ||||
| getactivequests = C_GossipInfo.GetActiveQuests, | getactivequests = C_GossipInfo.GetActiveQuests, | ||||
| getoptions = C_GossipInfo.GetOptions, | getoptions = C_GossipInfo.GetOptions, | ||||
| tabulateOptions = TI_TabulateGossipUIInfo_Retail, | tabulateOptions = TI_TabulateGossipUIInfo_Retail, | ||||
| }, | }, | ||||
| q = { | q = { | ||||
| activequest = C_GossipInfo.SelectActiveQuest, | |||||
| availquest = C_GossipInfo.SelectAvailableQuest, | |||||
| activequest = SelectActiveQuest, | |||||
| availquest = SelectAvailableQuest, | |||||
| } | } | ||||
| }; | }; | ||||
| else | else | ||||
| g = { | g = { | ||||
| availquest = SelectGossipAvailableQuest, | availquest = SelectGossipAvailableQuest, | ||||
| activequest = SelectGossipActiveQuest, | activequest = SelectGossipActiveQuest, | ||||
| default = SelectGossipOption, | |||||
| gossip = SelectGossipOption, | |||||
| getavailquests = GetGossipAvailableQuests, | getavailquests = GetGossipAvailableQuests, | ||||
| getactivequests = GetGossipActiveQuests, | getactivequests = GetGossipActiveQuests, | ||||
| getoptions = GetGossipOptions, | getoptions = GetGossipOptions, |
| ## Interface: 90207 | |||||
| ## X-Compatible-With: 90207 | |||||
| ## Interface: 100000 | |||||
| ## X-Compatible-With: 100000 | |||||
| ## Title: Turn In | ## Title: Turn In | ||||
| ## Notes: Automates the selection of quest and gossip options. | ## Notes: Automates the selection of quest and gossip options. | ||||
| ## SavedVariables: TI_status, TI_NPCDB, TI_NPCIndex | ## SavedVariables: TI_status, TI_NPCDB, TI_NPCIndex |
| <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd"> | |||||
| <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" | |||||
| xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd"> | |||||
| <Script file="TurnIn.lua" /> | <Script file="TurnIn.lua" /> | ||||
| <Script file="TurnInUI.lua" /> | <Script file="TurnInUI.lua" /> | ||||
| <KeyValues> | <KeyValues> | ||||
| <KeyValue key="backdropInfo" value="BACKDROP_TUTORIAL_16_16" type="global"/> | <KeyValue key="backdropInfo" value="BACKDROP_TUTORIAL_16_16" type="global"/> | ||||
| </KeyValues> | </KeyValues> | ||||
| <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true"> | |||||
| <EdgeSize> | |||||
| <AbsValue val="16"/> | |||||
| </EdgeSize> | |||||
| <TileSize> | |||||
| <AbsValue val="16"/> | |||||
| </TileSize> | |||||
| <BackgroundInsets> | |||||
| <AbsInset left="5" right="5" top="5" bottom="5"/> | |||||
| </BackgroundInsets> | |||||
| </Backdrop> | |||||
| <Scripts> | <Scripts> | ||||
| <OnLoad> | <OnLoad> | ||||
| self:ApplyBackdrop(); | self:ApplyBackdrop(); | ||||
| --> | --> | ||||
| </Scripts> | </Scripts> | ||||
| <Frames> | <Frames> | ||||
| <CheckButton name="$parent_Check" hidden="false" inherits="OptionsCheckButtonTemplate"> | |||||
| <CheckButton name="$parent_Check" hidden="false" inherits="UICheckButtonTemplate"> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="TOPLEFT"/> | <Anchor point="TOPLEFT"/> | ||||
| </Anchors> | </Anchors> | ||||
| </Anchor> | </Anchor> | ||||
| </Anchors> | </Anchors> | ||||
| </Texture> | </Texture> | ||||
| <FontString name="$parent_Text" inherits="GameFontNormal" justifyV="top" justifyH="left"> | |||||
| <FontString name="$parent_Text" inherits="GameFontNormal" justifyV="TOP" justifyH="LEFT"> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="TOPLEFT" relativeTo="$parent_Icon" relativePoint="TOPRIGHT"> | <Anchor point="TOPLEFT" relativeTo="$parent_Icon" relativePoint="TOPRIGHT"> | ||||
| <Offset> | <Offset> | ||||
| <AbsDimension x="232" y="20" /> | <AbsDimension x="232" y="20" /> | ||||
| </Size> | </Size> | ||||
| <Frames> | <Frames> | ||||
| <CheckButton name="$parent_Check" hidden="false" inherits="OptionsCheckButtonTemplate"> | |||||
| <CheckButton name="$parent_Check" hidden="false" inherits="UICheckButtonTemplate"> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="TOPLEFT"/> | <Anchor point="TOPLEFT"/> | ||||
| </Anchors> | </Anchors> | ||||
| </OnLeave> | </OnLeave> | ||||
| </Scripts> | </Scripts> | ||||
| </CheckButton> | </CheckButton> | ||||
| <Button name="$parent_Delete" hidden="false" inherits="OptionsButtonTemplate" text="X"> | |||||
| <Button name="$parent_Delete" hidden="false" inherits="UIPanelButtonTemplate" text="X"> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="RIGHT"> | <Anchor point="RIGHT"> | ||||
| <Offset> | <Offset> | ||||
| </Frames> | </Frames> | ||||
| <Layers> | <Layers> | ||||
| <Layer level="ARTWORK"> | <Layer level="ARTWORK"> | ||||
| <FontString name="$parent_Text" justifyV="top" justifyH="left" inherits="GameFontNormal" text=""> | |||||
| <FontString name="$parent_Text" justifyV="TOP" justifyH="LEFT" inherits="GameFontNormal" text=""> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="LEFT"> | <Anchor point="LEFT"> | ||||
| <Offset> | <Offset> | ||||
| <GameTooltip name="TI_Tooltip" hidden="true" inherits="GameTooltipTemplate" /> | <GameTooltip name="TI_Tooltip" hidden="true" inherits="GameTooltipTemplate" /> | ||||
| <Frame Name="TI_TempNPCListEntry" virtual="true" hidden="true"> | |||||
| <Frame name="TI_TempNPCListEntry" virtual="true" hidden="true"> | |||||
| <Scripts> | <Scripts> | ||||
| <OnEnter> | <OnEnter> | ||||
| TI_TempNPCListTooltipShow(self); | TI_TempNPCListTooltipShow(self); | ||||
| <Layers> | <Layers> | ||||
| <Layer level="ARTWORK"> | <Layer level="ARTWORK"> | ||||
| <FontString name="$parent_Text" justifyV="top" justifyH="left" inherits="GameFontNormal" text=""> | |||||
| <FontString name="$parent_Text" justifyV="TOP" justifyH="LEFT" inherits="GameFontNormal" text=""> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="LEFT"> | <Anchor point="LEFT"> | ||||
| <Offset> | <Offset> | ||||
| </Layer> | </Layer> | ||||
| </Layers> | </Layers> | ||||
| <Frames> | <Frames> | ||||
| <Button name="$parent_Delete" hidden="false" inherits="OptionsButtonTemplate" text="X"> | |||||
| <Button name="$parent_Delete" hidden="false" inherits="UIPanelButtonTemplate" text="X"> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="TOPRIGHT"> | <Anchor point="TOPRIGHT"> | ||||
| <Offset> | <Offset> | ||||
| </OnLeave> | </OnLeave> | ||||
| </Scripts> | </Scripts> | ||||
| </Button> | </Button> | ||||
| <Button name="$parent_Add" hidden="false" inherits="OptionsButtonTemplate" text="+"> | |||||
| <Button name="$parent_Add" hidden="false" inherits="UIPanelButtonTemplate" text="+"> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="RIGHT" relativeTo="$parent_Delete" relativePoint="LEFT"> | <Anchor point="RIGHT" relativeTo="$parent_Delete" relativePoint="LEFT"> | ||||
| <Offset> | <Offset> | ||||
| </Frames> | </Frames> | ||||
| </Frame> | </Frame> | ||||
| <Frame Name="TI_TempNPCListWindow" parent="UIParent" frameStrata="DIALOG" toplevel="true" enableMouse="true" movable="true" hidden="true" inherits="BackdropTemplate"> | |||||
| <Frame name="TI_TempNPCListWindow" parent="UIParent" frameStrata="DIALOG" toplevel="true" enableMouse="true" movable="true" hidden="true" inherits="BackdropTemplate"> | |||||
| <Size> | <Size> | ||||
| <AbsDimension x="200" y="130" /> | <AbsDimension x="200" y="130" /> | ||||
| </Size> | </Size> | ||||
| <KeyValues> | <KeyValues> | ||||
| <KeyValue key="backdropInfo" value="BACKDROP_TUTORIAL_16_16" type="global"/> | <KeyValue key="backdropInfo" value="BACKDROP_TUTORIAL_16_16" type="global"/> | ||||
| </KeyValues> | </KeyValues> | ||||
| <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true"> | |||||
| <EdgeSize> | |||||
| <AbsValue val="16"/> | |||||
| </EdgeSize> | |||||
| <TileSize> | |||||
| <AbsValue val="16"/> | |||||
| </TileSize> | |||||
| <BackgroundInsets> | |||||
| <AbsInset left="5" right="5" top="5" bottom="5"/> | |||||
| </BackgroundInsets> | |||||
| </Backdrop> | |||||
| <Scripts> | <Scripts> | ||||
| <OnLoad> | <OnLoad> | ||||
| self.backdropInfo = { | self.backdropInfo = { | ||||
| </Scripts> | </Scripts> | ||||
| </Frame> | </Frame> | ||||
| <Frame Name="TI_OptionsFrame" inherits="BackdropTemplate" frameStrata="DIALOG" toplevel="true" enableMouse="true" enableMouseWheel="true" movable="true" parent="UIParent"> | |||||
| <TitleRegion> | |||||
| <Size> | |||||
| <AbsDimension x="128" y="64"/> | |||||
| </Size> | |||||
| <Anchors> | |||||
| <Anchor point="TOP"> | |||||
| <Offset> | |||||
| <AbsDimension x="0" y="12"/> | |||||
| </Offset> | |||||
| </Anchor> | |||||
| </Anchors> | |||||
| </TitleRegion> | |||||
| <Frame name="TI_OptionsFrame" inherits="BackdropTemplate" frameStrata="DIALOG" toplevel="true" enableMouse="true" movable="true" parent="UIParent"> | |||||
| <KeyValues> | <KeyValues> | ||||
| <KeyValue key="backdropInfo" value="BACKDROP_DIALOG_32_32" type="global"/> | <KeyValue key="backdropInfo" value="BACKDROP_DIALOG_32_32" type="global"/> | ||||
| </KeyValues> | </KeyValues> | ||||
| <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true"> | |||||
| <BackgroundInsets> | |||||
| <AbsInset left="11" right="12" top="12" bottom="11"/> | |||||
| </BackgroundInsets> | |||||
| <TileSize> | |||||
| <AbsValue val="32"/> | |||||
| </TileSize> | |||||
| <EdgeSize> | |||||
| <AbsValue val="32"/> | |||||
| </EdgeSize> | |||||
| </Backdrop> | |||||
| <Scripts> | <Scripts> | ||||
| <OnLoad> | <OnLoad> | ||||
| <AbsDimension x="200" y="20" /> | <AbsDimension x="200" y="20" /> | ||||
| </Size> | </Size> | ||||
| <Frames> | <Frames> | ||||
| <CheckButton name="$parent_Checkbox" hidden="false" inherits="OptionsCheckButtonTemplate"> | |||||
| <CheckButton name="$parent_Checkbox" hidden="false" inherits="UICheckButtonTemplate"> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="TOPLEFT"> | <Anchor point="TOPLEFT"> | ||||
| <Offset> | <Offset> | ||||
| <AbsDimension x="200" y="40" /> | <AbsDimension x="200" y="40" /> | ||||
| </Size> | </Size> | ||||
| <Frames> | <Frames> | ||||
| <CheckButton name="$parent_UseDefault" hidden="false" inherits="OptionsCheckButtonTemplate"> | |||||
| <CheckButton name="$parent_UseDefault" hidden="false" inherits="UICheckButtonTemplate"> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="TOPLEFT"> | <Anchor point="TOPLEFT"> | ||||
| <Offset> | <Offset> | ||||
| </OnClick> | </OnClick> | ||||
| </Scripts> | </Scripts> | ||||
| </CheckButton> | </CheckButton> | ||||
| <CheckButton name="$parent_AddAutomatically" hidden="false" inherits="OptionsCheckButtonTemplate"> | |||||
| <CheckButton name="$parent_AddAutomatically" hidden="false" inherits="UICheckButtonTemplate"> | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="TOPLEFT" relativeTo="$parent_UseDefault" relativePoint="BOTTOMLEFT"> | <Anchor point="TOPLEFT" relativeTo="$parent_UseDefault" relativePoint="BOTTOMLEFT"> | ||||
| <Offset> | <Offset> | ||||
| </Size> | </Size> | ||||
| <Frames> | <Frames> | ||||
| <ScrollFrame name="TI_NPCListScrollFrame" inherits="FauxScrollFrameTemplate" hidden="false" enableMouseWheel="true"> | |||||
| <ScrollFrame name="TI_NPCListScrollFrame" inherits="FauxScrollFrameTemplate" hidden="false" > | |||||
| <Anchors> | <Anchors> | ||||
| <Anchor point="TOPLEFT"> | <Anchor point="TOPLEFT"> | ||||
| <Offset> | <Offset> |
| iconpath = "Interface/GossipFrame/AvailableQuestIcon"; | iconpath = "Interface/GossipFrame/AvailableQuestIcon"; | ||||
| end | end | ||||
| else | else | ||||
| iconpath = "Interface/GossipFrame/" .. v.type .. "GossipIcon"; | |||||
| if(v.icon) then | |||||
| iconpath = v.icon; | |||||
| else | |||||
| iconpath = "Interface/GossipFrame/" .. v.type .. "GossipIcon"; | |||||
| end | |||||
| end | end | ||||
| getglobal(entry .. "_Icon"):SetTexture(iconpath); | getglobal(entry .. "_Icon"):SetTexture(iconpath); | ||||
| getglobal(entry .. "_Check"):SetChecked(v.state); | getglobal(entry .. "_Check"):SetChecked(v.state); |