9.0 updates and TOC bump
This commit is contained in:
parent
2eb3b298ce
commit
47a99070cf
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
|||||||
|
.sync/
|
||||||
64
TurnIn.lua
64
TurnIn.lua
@ -37,9 +37,9 @@ local TI_GossipDefaults = {
|
|||||||
|
|
||||||
local TI_FunctionList = {
|
local TI_FunctionList = {
|
||||||
g = {
|
g = {
|
||||||
availquest = SelectGossipAvailableQuest,
|
availquest = C_GossipInfo.SelectActiveQuest,
|
||||||
activequest = SelectGossipActiveQuest,
|
activequest = C_GossipInfo.SelectAvailableQuest,
|
||||||
default = SelectGossipOption
|
default = C_GossipInfo.SelectOption
|
||||||
},
|
},
|
||||||
q = {
|
q = {
|
||||||
availquest = SelectAvailableQuest,
|
availquest = SelectAvailableQuest,
|
||||||
@ -394,11 +394,11 @@ function TI_HandleGossipWindow(gorq)
|
|||||||
local ActiveQuests;
|
local ActiveQuests;
|
||||||
local GossipOptions;
|
local GossipOptions;
|
||||||
if(gorq == "g") then
|
if(gorq == "g") then
|
||||||
AvailableQuests = TI_TabulateGossipAvailableQuests(GetGossipAvailableQuests());
|
AvailableQuests = TI_TabulateGossipQuestUIInfo(C_GossipInfo.GetAvailableQuests());
|
||||||
ActiveQuests = TI_TabulateGossipActiveQuests(GetGossipActiveQuests());
|
ActiveQuests = TI_TabulateGossipQuestUIInfo(C_GossipInfo.GetActiveQuests());
|
||||||
GossipOptions = TI_TabulateGossipOptions(GetGossipOptions());
|
GossipOptions = TI_TabulateGossipUIInfo(C_GossipInfo.GetOptions());
|
||||||
SAcQ = SelectGossipActiveQuest;
|
SAcQ = C_GossipInfo.SelectActiveQuest;
|
||||||
SAvQ = SelectGossipAvailableQuest;
|
SAvQ = C_GossipInfo.SelectAvailableQuest;
|
||||||
elseif(gorq == "q") then
|
elseif(gorq == "q") then
|
||||||
AvailableQuests = TI_GetQuests("Available");
|
AvailableQuests = TI_GetQuests("Available");
|
||||||
ActiveQuests = TI_GetQuests("Active");
|
ActiveQuests = TI_GetQuests("Active");
|
||||||
@ -507,7 +507,7 @@ function TI_HandleGossipWindow(gorq)
|
|||||||
for i2,v2 in ipairs(GossipOptions) do
|
for i2,v2 in ipairs(GossipOptions) do
|
||||||
if (v2.name == current.name) then
|
if (v2.name == current.name) then
|
||||||
TI_debug(i1.."-Gossip Match Found: "..current.name..", "..current.type);
|
TI_debug(i1.."-Gossip Match Found: "..current.name..", "..current.type);
|
||||||
SelectGossipOption(i2);
|
C_GossipInfo.SelectOption(i2);
|
||||||
return;
|
return;
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -543,7 +543,7 @@ function TI_HandleGossipWindow(gorq)
|
|||||||
for j,val in ipairs(GossipOptions) do
|
for j,val in ipairs(GossipOptions) do
|
||||||
if(val.type == current.type) then
|
if(val.type == current.type) then
|
||||||
TI_ResetPointers();
|
TI_ResetPointers();
|
||||||
SelectGossipOption(j);
|
C_GossipInfo.SelectOption(j);
|
||||||
return;
|
return;
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -628,56 +628,34 @@ function TI_TabulateGossipOptions(...)
|
|||||||
return x;
|
return x;
|
||||||
end
|
end
|
||||||
|
|
||||||
function TI_TabulateGossipAvailableQuests(...)
|
function TI_TabulateGossipQuestUIInfo(gquis)
|
||||||
local x = {};
|
local x = {};
|
||||||
|
|
||||||
for i=1, select("#", ...), 7 do
|
for i,gqui in ipairs(gquis) do
|
||||||
local temp = {};
|
local temp = {};
|
||||||
temp.name = select(i, ...);
|
temp.name = gqui.name;
|
||||||
|
|
||||||
|
temp.icon = QuestUtil.GetQuestIconActive(gqui.isComplete, gqui.isLegendary,
|
||||||
|
gqui.frequency, gqui.isRepeatable, gqui.isCampaign, gqui.isCovenantCalling)
|
||||||
|
|
||||||
local isTrivial = select(i+2, ...);
|
|
||||||
local isDaily = select(i+3, ...);
|
|
||||||
local isRepeatable = select(i+4, ...);
|
|
||||||
local isLegendary = select(i+5, ...);
|
|
||||||
local isIgnored = select(i+6, ...);
|
|
||||||
if ( isDaily ) then
|
|
||||||
temp.icon = "Interface\\GossipFrame\\DailyQuestIcon";
|
|
||||||
elseif ( isRepeatable ) then
|
|
||||||
temp.icon = "Interface\\GossipFrame\\DailyActiveQuestIcon";
|
|
||||||
elseif ( isLegendary ) then
|
|
||||||
temp.icon = "Interface\\GossipFrame\\AvailableLegendaryQuestIcon";
|
|
||||||
else
|
|
||||||
temp.icon = "Interface\\GossipFrame\\AvailableQuestIcon";
|
|
||||||
end
|
|
||||||
|
|
||||||
table.insert(x, temp);
|
table.insert(x, temp);
|
||||||
end
|
end
|
||||||
return x;
|
return x;
|
||||||
end
|
end
|
||||||
|
|
||||||
function TI_TabulateGossipActiveQuests(...)
|
function TI_TabulateGossipUIInfo(guis)
|
||||||
local x = {};
|
local x = {};
|
||||||
|
|
||||||
for i=1, select("#", ...), 6 do
|
for i,gui in ipairs(guis) do
|
||||||
local temp = {};
|
local temp = {};
|
||||||
temp.name = select(i, ...);
|
temp.name = gui.name;
|
||||||
|
temp.type = gui.type;
|
||||||
local isComplete = select(i+3, ...);
|
|
||||||
local isLegendary = select(i+4, ...);
|
|
||||||
if(isComplete) then
|
|
||||||
if(isLegendary) then
|
|
||||||
temp.icon = "Interface\\GossipFrame\\ActiveLegendaryQuestIcon";
|
|
||||||
else
|
|
||||||
temp.icon = "Interface\\GossipFrame\\ActiveQuestIcon";
|
|
||||||
end
|
|
||||||
else
|
|
||||||
temp.icon = "Interface\\GossipFrame\\IncompleteQuestIcon";
|
|
||||||
end
|
|
||||||
|
|
||||||
table.insert(x, temp);
|
table.insert(x, temp);
|
||||||
end
|
end
|
||||||
return x;
|
return x;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--[[this function stolen from WhisperCast by Sarris, whom I love dearly for his contribution to Paladins everywhere.
|
--[[this function stolen from WhisperCast by Sarris, whom I love dearly for his contribution to Paladins everywhere.
|
||||||
]]
|
]]
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
## Interface: 80000
|
## Interface: 90002
|
||||||
## X-Compatible-With: 80000
|
## X-Compatible-With: 90002
|
||||||
## Title: Turn In
|
## Title: Turn In
|
||||||
## Notes: Automates the selection of quest and gossip options.
|
## Notes: Automates the selection of quest and gossip options.
|
||||||
## SavedVariables: TI_status, TI_NPCDB, TI_NPCIndex
|
## SavedVariables: TI_status, TI_NPCDB, TI_NPCIndex
|
||||||
|
|||||||
37
TurnIn.xml
37
TurnIn.xml
@ -2,7 +2,7 @@
|
|||||||
<Script file="TurnIn.lua" />
|
<Script file="TurnIn.lua" />
|
||||||
<Script file="TurnInUI.lua" />
|
<Script file="TurnInUI.lua" />
|
||||||
|
|
||||||
<Frame name="TI_OptionFrameBoxTemplate" virtual="true">
|
<Frame name="TI_OptionFrameBoxTemplate" virtual="true" inherits="BackdropTemplate">
|
||||||
<!-- shamelessly stolen from blizzard -->
|
<!-- shamelessly stolen from blizzard -->
|
||||||
<Layers>
|
<Layers>
|
||||||
<Layer level="BACKGROUND">
|
<Layer level="BACKGROUND">
|
||||||
@ -17,6 +17,9 @@
|
|||||||
</FontString>
|
</FontString>
|
||||||
</Layer>
|
</Layer>
|
||||||
</Layers>
|
</Layers>
|
||||||
|
<KeyValues>
|
||||||
|
<KeyValue key="backdropInfo" value="BACKDROP_TOOLTIP_16_16_5555" type="global"/>
|
||||||
|
</KeyValues>
|
||||||
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
||||||
<EdgeSize>
|
<EdgeSize>
|
||||||
<AbsValue val="16"/>
|
<AbsValue val="16"/>
|
||||||
@ -30,6 +33,7 @@
|
|||||||
</Backdrop>
|
</Backdrop>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>
|
<OnLoad>
|
||||||
|
self:ApplyBackdrop();
|
||||||
self:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
self:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
||||||
self:SetBackdropColor(0.5, 0.5, 0.5);
|
self:SetBackdropColor(0.5, 0.5, 0.5);
|
||||||
</OnLoad>
|
</OnLoad>
|
||||||
@ -333,7 +337,7 @@
|
|||||||
</Frames>
|
</Frames>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
<Frame Name="TI_TempNPCListWindow" parent="UIParent" frameStrata="DIALOG" toplevel="true" enableMouse="true" movable="true" hidden="true">
|
<Frame Name="TI_TempNPCListWindow" parent="UIParent" frameStrata="DIALOG" toplevel="true" enableMouse="true" movable="true" hidden="true" inherits="BackdropTemplate">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="200" y="130" />
|
<AbsDimension x="200" y="130" />
|
||||||
</Size>
|
</Size>
|
||||||
@ -403,6 +407,9 @@
|
|||||||
</Anchors>
|
</Anchors>
|
||||||
</Frame>
|
</Frame>
|
||||||
</Frames>
|
</Frames>
|
||||||
|
<KeyValues>
|
||||||
|
<KeyValue key="backdropInfo" value="BACKDROP_TOOLTIP_16_16_5555" type="global"/>
|
||||||
|
</KeyValues>
|
||||||
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
||||||
<EdgeSize>
|
<EdgeSize>
|
||||||
<AbsValue val="16"/>
|
<AbsValue val="16"/>
|
||||||
@ -415,6 +422,11 @@
|
|||||||
</BackgroundInsets>
|
</BackgroundInsets>
|
||||||
</Backdrop>
|
</Backdrop>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
self:ApplyBackdrop();
|
||||||
|
self:SetBackdropBorderColor(0.6, 0.6, 0.6);
|
||||||
|
self:SetBackdropColor(0.2, 0.2, 0.2);
|
||||||
|
</OnLoad>
|
||||||
<OnMouseUp>
|
<OnMouseUp>
|
||||||
if ( self.isMoving ) then
|
if ( self.isMoving ) then
|
||||||
self:StopMovingOrSizing();
|
self:StopMovingOrSizing();
|
||||||
@ -436,7 +448,7 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
<Frame Name="TI_OptionsFrame" frameStrata="DIALOG" toplevel="true" enableMouse="true" enableMouseWheel="true" movable="true" parent="UIParent">
|
<Frame Name="TI_OptionsFrame" inherits="BackdropTemplate" frameStrata="DIALOG" toplevel="true" enableMouse="true" enableMouseWheel="true" movable="true" parent="UIParent">
|
||||||
<TitleRegion>
|
<TitleRegion>
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="128" y="64"/>
|
<AbsDimension x="128" y="64"/>
|
||||||
@ -450,6 +462,9 @@
|
|||||||
</Anchors>
|
</Anchors>
|
||||||
</TitleRegion>
|
</TitleRegion>
|
||||||
|
|
||||||
|
<KeyValues>
|
||||||
|
<KeyValue key="backdropInfo" value="BACKDROP_DIALOG_32_32" type="global"/>
|
||||||
|
</KeyValues>
|
||||||
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
|
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
|
||||||
<BackgroundInsets>
|
<BackgroundInsets>
|
||||||
<AbsInset left="11" right="12" top="12" bottom="11"/>
|
<AbsInset left="11" right="12" top="12" bottom="11"/>
|
||||||
@ -463,9 +478,17 @@
|
|||||||
</Backdrop>
|
</Backdrop>
|
||||||
|
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnShow>
|
<OnLoad>
|
||||||
|
self:ApplyBackdrop()
|
||||||
</OnShow>
|
self:EnableMouse(true)
|
||||||
|
self:RegisterForDrag("LeftButton")
|
||||||
|
</OnLoad>
|
||||||
|
<OnDragStart>
|
||||||
|
self:StartMoving()
|
||||||
|
</OnDragStart>
|
||||||
|
<OnDragStop>
|
||||||
|
self:StopMovingOrSizing()
|
||||||
|
</OnDragStop>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="300" y="500"/>
|
<AbsDimension x="300" y="500"/>
|
||||||
@ -658,6 +681,7 @@
|
|||||||
<Frame name="TI_OptionsPriorityContainer" inherits="TI_OptionFrameBoxTemplate">
|
<Frame name="TI_OptionsPriorityContainer" inherits="TI_OptionFrameBoxTemplate">
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>
|
<OnLoad>
|
||||||
|
self:ApplyBackdrop();
|
||||||
self:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
self:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
||||||
self:SetBackdropColor(0.15, 0.15, 0.15);
|
self:SetBackdropColor(0.15, 0.15, 0.15);
|
||||||
getglobal(self:GetName().."Title"):SetText("Gossip Options Priority List");
|
getglobal(self:GetName().."Title"):SetText("Gossip Options Priority List");
|
||||||
@ -865,6 +889,7 @@
|
|||||||
<Frame name="TI_OptionsNPCContainer" inherits="TI_OptionFrameBoxTemplate">
|
<Frame name="TI_OptionsNPCContainer" inherits="TI_OptionFrameBoxTemplate">
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>
|
<OnLoad>
|
||||||
|
self:ApplyBackdrop();
|
||||||
self:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
self:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
||||||
self:SetBackdropColor(0.15, 0.15, 0.15);
|
self:SetBackdropColor(0.15, 0.15, 0.15);
|
||||||
getglobal(self:GetName().."Title"):SetText("NPC Database");
|
getglobal(self:GetName().."Title"):SetText("NPC Database");
|
||||||
|
|||||||
@ -20,16 +20,16 @@ function TI_PopulateOptions(arg)
|
|||||||
if(v.icon) then
|
if(v.icon) then
|
||||||
iconpath = v.icon;
|
iconpath = v.icon;
|
||||||
else
|
else
|
||||||
iconpath = "Interface\\GossipFrame\\ActiveQuestIcon";
|
iconpath = "Interface/GossipFrame/ActiveQuestIcon";
|
||||||
end
|
end
|
||||||
elseif(v.type == "availquest") then
|
elseif(v.type == "availquest") then
|
||||||
if(v.icon) then
|
if(v.icon) then
|
||||||
iconpath = v.icon;
|
iconpath = v.icon;
|
||||||
else
|
else
|
||||||
iconpath = "Interface\\GossipFrame\\AvailableQuestIcon";
|
iconpath = "Interface/GossipFrame/AvailableQuestIcon";
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
iconpath = "Interface\\GossipFrame\\" .. v.type .. "GossipIcon";
|
iconpath = "Interface/GossipFrame/" .. v.type .. "GossipIcon";
|
||||||
end
|
end
|
||||||
getglobal(entry .. "_Icon"):SetTexture(iconpath);
|
getglobal(entry .. "_Icon"):SetTexture(iconpath);
|
||||||
getglobal(entry .. "_Check"):SetChecked(v.state);
|
getglobal(entry .. "_Check"):SetChecked(v.state);
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user