| @@ -148,7 +148,7 @@ end | |||
| function TI_EventHandlers:QUEST_COMPLETE () | |||
| TI_debug("Quest Complete"); | |||
| if(TI_IsNPCOn(UnitName("npc"), "activequest")) then | |||
| if(TI_ShouldTakeAction() and TI_IsNPCOn(UnitName("npc"), "activequest")) then | |||
| if(not (GetNumQuestChoices() > 1)) then | |||
| GetQuestReward(1); | |||
| end | |||
| @@ -233,7 +233,8 @@ local TI_GossipDefaults = { | |||
| battlemaster = "Battlemaster", | |||
| binder = "Hearthstone Binder", | |||
| healer = "Spirit Healer", | |||
| banker = "Bank" | |||
| banker = "Bank", | |||
| workorder = "Work Order" | |||
| }; | |||
| function TI_OptionsInit() | |||